It doesn't necessarily dictate that Dungeon Fighter Live will be short or have little in the way of content just because it's not set up as an online-only title like the PC game, but there are obviously restrictions on exactly how much content they can put into the base game. That would probably suck pretty badly, so I'm really glad that they decided not to do the massively-multiplayer thing and stuck to the standard four-player game. It's also fun because it's not an MMO - I can only imagine what kind of trouble would come into play if they tried to make DFO an actual massively-multiplayer brawler. Yet, if you're so inclined, you can pay for cosmetics and boosters, but neither one is necessary to advancement (well, there was one point where Nexon had the EXP tables set up in a stupidly-steep curve, but surprisingly enough, they toned it back down when people complained). It doesn't make sense, unless they're planning a big DLC expansion that contains both of them (and possibly others) and more chapters.ĭFO was one of the few games to do free-to-play right (or closest to right) - where players who don't pay money aren't automatically second-class citizens, and leveling up isn't really a grindfest that necessitates playing. I'm still curious as to why they aren't going with all five of the original classes for Dungeon Fighter Live. Are all areas and classes in? I know the Xbox version is NOT free ($10), so does that suggest you can collect Avatar items through normal gameplay instead of having to pay extra for them? But I mean differences as far as actual game content goes. I know the game will have HD widescreen graphics and offline 4-player. But I can't find anything that compares the versions NOW.Īlso, does anyone know what differs in the Xbox Live version that comes out next week. I've seen OLD lists back from before the US version got Priest and Theif. But I can't find an actual list that shows what exactly the Korean version has that the US doesn't have. I know the US version is supposedly behind by a year or 2. *Sometime KDnF to refer specifically to Korean version since China and Taiwan also call it Dungeon & Fighter. This is bugging me that I can't find a good answer to how exactly the original Korean version (Dungeon & Fighter, or DnF*) is supposed to be blatantly better than the US version.
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